Publicerad: 2024-10-28
Technical UX/UI Designer
IO Interactive is currently looking for a Technical UX/UI Designer to join our Backbone team. We are currently working on two exciting game projects: Project 007 and Project Fantasy. Project 007 is a brand-new James Bond video game featuring an entirely original Bond story, and Project Fantasy is an ambitious new IP for console and PC that will revolutionize the online fantasy RPG genre.
As we work on these exciting projects, we need a skilled professional to assist us in the development of our state-of-the-art propriety game development engine, Glacier.
This is a unique opportunity to shape the UX/UI of Glacier, a proprietary game engine with a growing user base of developers, artists, and designers. As a Technical UX/UI Designer, you’ll play a crucial role in making the engine more accessible and functional for internal users, paving the way for future advancements. If you’re passionate about technical UX and excited to bring your expertise to a transformative role, we’d love to meet you!
This is a permanent position based in our Malmö, Brighton, or Barcelona studios, with the option to work from home up to two days per week.
What you will do:
- Identify and resolve inconsistencies within our Glacier engine, ensuring tools are easily accessible for internal users.
- Deepen your understanding of the Glacier engine’s complexities to effectively prioritize usability improvements.
- Develop a comprehensive UX strategy focused on core needs, with UI enhancements as a secondary objective.
- Work closely, primarily with tools programmers and stakeholders such as level designers and technical artists, to understand user requirements and deliver designs that enhance their workflow.
- Conduct user experience research within the team to understand pain points and satisfaction levels, using feedback to drive continuous improvements.
Who you are:
- You have 5+ years of UX/UI design experience, ideally within the gaming industry or in application/software development.
- You’re familiar with major game engines (e.g., Unity, Unreal Engine) or have experience working on internal tools for large teams.
- You bring a strong portfolio showcasing successful UX/UI projects, especially in complex or technical software environments.
- You’re passionate about understanding user needs and skilled at translating feedback into actionable design solutions.
- You’re a proactive self-starter, comfortable taking initiative in a pivotal role.
Who we are:
IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.
We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.
We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.