Publicerad: 2025-07-10
Gameplay Animator
Role description:
Prototype, key frame or block an animation for in-game and cinematics in UE5
Create and maintain high quality human and creature animations from scratch or from mo-cap
Assisting in optimization and validation such as testing animation
Problem-solve animation together with rigging and code department
Be involved in the character and creature creation process to final animation
Collaborate with Tech Art and Code teams to ensure pipelines and tools are effective
Create and maintaining animation documentation
Ansök via e-post till immigration+sweden@remote.com