Publicerad: 2025-11-03

Logotyp

Render Programmer

Adress

Uppsala

Anställning

Heltid

Lönetyp

Fast månads- vecko- eller timlön

Overview

MachineGames is looking for an experienced Render Programmer to join our team. In this role you will be instrumental in developing our upcoming AAA-titles together with a group of experienced game developers. In this role you will be reporting to our Lead Render Programmer.

Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of the capital Stockholm. It has a historical heritage reaching back to pre-medieval times.

Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:

- We value Team performance over individual performance

- We practice an open door policy

- We deliver what we promise

- We give constructive and actionable feedback

- We practice ownership and accountability

- We learn from our mistakes.

This is a permanent position, in an onsite capacity from either our Uppsala or Sundsvall office, starting as soon as possible. We will support your relocation and/or application for work permit if you are not an EU citizen and/or are not currently residing in Sweden.

Responsibilities

  • Implement new GPU-driven systems, taking into consideration performance and quality of these.
  • Stay up to date with rendering techniques and how they can be utilized in the projects.
  • Identify bottlenecks through profiling to find areas of improvement.
  • Making sure that features are working across a wide range of hardware and configurations.
  • Collaborate with departments such as lighting, VFX and others to help realize the artistic vision.
  • Partake in discussions on feature development.
  • Taking ownership of written code and providing guidance and help to users.


Qualifications

  • Minimum 1 shipped title in the games industry credited as a Render Programmer or equivalent
  • Good C++ skills
  • Good HLSL or GLSL skills
  • Excellent problem-solving skills
  • Excellent 3D math skills
  • Excellent ability to work with others
  • Comfortable using tools such as PIX, Nsight or RenderDoc
  • Good organization and time management skills
  • Excellent oral and written communication skills in English
  • Self-motivated team player with very strong work ethic and cooperative attitude
  • Passion for making GREAT games
  • CV and Cover Letter in English


Preferred Skills

  • BS in Engineering, Computer Science, Mathematics or comparable work experience
  • Prior experience with idTech or other proprietary engine
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